You only have to do add your code to the framework in the main file (in this case MidiThrough.eel). Uses a small frameworks, which hides all communication details. In the supplied example, also midiSysEx is implemented, but that is just an example use The script itself is a bit blurry due to the nature of JSFX plugins. Please examine the part between AppStart and AppEnd. MidiSend: You can send midi using midiOut (offcourse, this is trivial, but this way, the API is complete) MidiReceive: If ReasJSFXBridge receives mididata it calls: midiIn (Note that it ets all incoming midi events) Receive: If ReasJSFXBridge receives data from a ReaScript it calls: ReaSIn You can send and receive values to a Reascript. Values should be at most 24 bits integer. I will explain a bit of the code in a minute, but first the API: Note: JSFXBridge must be the first plugin on the First track. ġ. Start with a new Reaper project and insert a new track with the JS Plugin: ReasJSFXBridgeģ. From a keyboard, or the Virtual Keyboard write some MIDI data to the track.Ĥ. When monitoring the output, you will see (hopefully) some modified Midi data. This Reascript sends some modified data to JSFX Bridge which outputs this over Midi. To get things working, here is an example where MIDI input is read by the JSFX bridge and is send toĪ ReaScript "MidiThrough". On the HID facility: This is also only implemented in some devices. I have also some examples for FEZ Domino or Microchip Cereboth (both implementing ADB host). I have added two examples on Embedded platforms, for Arduino and LPC 1768 (from mBed). This is supported from Android 4.0. Since all the basics wre there I decide to add an example whereĭelphi takes over the Android side to test the hardware. I was only able to get this working with one Android Device i have (a chines Android TV Stick)Īll of this code becomes ' obsolete ' when using an Android device which adds HID facility. Personally, I don 't see any advantage of using AOA as it is not widely supported. In fact, AOA is only supportedīy some devices , and need Android 2.3.3. Īs you may know the ADB interface runs on devices supporting Android 1.5. įrom there, there are classes which implement the ADB protocol and the AOA protocol. īased on LibUSBK there is a class which implements a simple twoway USB connection. I found a few ( in C ), but I opted to use Delphi for quick testing. To test the Android side of things without to much hassle on the hardware device. In development it became clear that it would be handy to change the hardware device for a PC , In this case the Android device is the USB client , and the hardware device is USB Host. It needs to be robust and simple, so we opted for a USB interface. Ĭommunication between PC and a simple HID device ( Arduino and LPC 1768 Microcontroller ).Īndroid code is in Java and the embedded code in C / C ++. Ĭommunication between PC and Android device, over USB, using the AOA ( Android Open Accessory ) protocol. There are examples for the following :Ĭommunication between PC and Android device, over USB, using the ADB ( Android Debug ) protocol. This is a set of code to aid development for communication between an Android device andĪn Embedded Device , or PC. Hashing Utility Extended 1.0 is an extended version of Hashing Utility 2.0 which supports 77 types of character encoding sets and 14 types of hash encoding schemes.
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